Spor · the decision queue

Open Spor and your next thing is already at the top

You open to one front door: your open work and the questions routed to you, in priority order, each item ready to act on. There is no standing meeting to settle what comes first. The shared record already knows what the most work is waiting on and what has gone stale, and it shows you why each item sits where it does.

Private beta · the order is something you can check, not a black box
decision queue · what to work on next ranked
task Build the guest checkout path 7.38
task-guest-path-build2d
Holds up three checkout tasks; lots of related work, touched today.
task Retry failed card charges before voiding the order 6.41
task-card-retry-window4d
Two payment tasks wait on it; steady activity all week.
task Show tax on the cart before the address step 6.02
task-cart-tax-preview0d
Filed today; the cart redesign is waiting on this answer.
task Hold inventory while a checkout is in progress 5.77
task-inventory-hold1d
Blocks the guest path; quiet so far, but waiting on nothing.
One front door

One front door for your open work

The queue is where you start. It is the team's scarce attention, routed to what needs it most, with your top item the next right thing to pick up.

A teammate building the store platform opens Spor and sees their open work ranked, not a folder to dig through. Each item is ready to act on and carries a one-line reason it ranks where it does. Everyone's view is scoped to their own work and the questions sent their way, but every rank reads from the same shared record, so the order isn't one person's guess about whose priorities win.

  • Your open work, in priority order, on first load
  • Each item ready to act on now
  • Scoped to you, ranked off the shared record
Queue Board Trail Table
QueueOpen work ranked, the default view
BoardThe same work by status
TrailThe reasoning behind one item
TableA plain sortable list
What it holds up

How much other work is waiting on this one.

Recent activity around it

Whether related work is moving right now.

How long it’s waited

Older open work gets a nudge up.

Built on a replaced decision

The basis changed, so it suggests closing instead of rising.

The order has reasons

Why an item sits where it does

The order is worked out from a few plain inputs. All of them advise; a person can override any of them.

The strongest reason something rises is how much other work is waiting on it: finish the thing the most work depends on first. On top of that, the queue weighs what is moving around an item right now, how long it has waited, and whether the decision it was built on changed. A priority you set by hand sits alongside the rest rather than fighting it.

  • What it holds up counts most
  • A hand-set priority sits alongside the rest
  • The queue advises; people decide
You can check it

An order you can read, not a black box

Every item shows the plain reasons behind its rank, so the order is something you can question rather than take on faith.

Open any item and you see why it is where it is, in words you can argue with. The order is a strong default with opinions, not a setup chore, and a team that reads it differently can swap in its own rules. A short list is the goal here: it routes scarce attention to what needs it, and it is a sign of a team that is on top of its work.

  • Each item shows its reasons in plain words
  • A team can swap in its own rules
  • A short list is the goal
when the basis changedretire, don’t resurface
suggests: close Apply discount codes at the cart instead of at pay The decision behind it was replaced, so the queue stops pushing it up and suggests closing it. task-cart-discount-move
Private beta

Start at the top, every time

Your next thing is already ranked and waiting, with the reason it’s there. Request access to give your team one front door for its open work.

Email [email protected] sporhq.io